Archive for the ‘OllyDbg (Final)’ Category

OllyDbg (Final)

Author: Oleh Yuschuk

Author email : Ollydbg©

Author website :


OllyDbg 2.0 is a 32-bit assembler-level analyzing Degugger with intuitive interface. It is especially useful if source code is not available or when you experience problems with your compiler.

Requirements. Developed and tested mainly under Windows 2000 and Windows XP, but should work under any Windows version: 95, 98, ME, NT, 2000, XP, 2003 Server, Vista, Windows 7 and so on. For a comfortable debugging you will need at least 500-MHz processor. OllyDbg is memory hungry. If you debug large application with all features enabled, it may allocate 200-300 megabytes for backup and analysis data.

Supported instruction sets. OllyDbg 2.0 supports all existing 80×86-compatible CPUs: MMX, 3DNow!, including Athlon extentions, and SSE instructions up to SSSE3 and SSE4.

Configurability. More than 120 options (oh, no! This time it’s definitely too much!) control OllyDbg’s behaviour and appearance.

Data formats. Dump windows display data in all common formats: hexadecimal, ASCII, UNICODE, 16 and 32-bit signed/unsigned/hexadecimal integers, 32/64/80-bit floats, addresses, disassembly (MASM, IDEAL, HLA or AT&T). It also decodes and comments many Windows-specific structures, including PE headers, PEB, Thread data blocks and so on.

Help. OllyDbg 2.0 includes built-in help on all 80×86 integer and floating-point commands. If you possess Windows API help (win32.hlp, not included due to copyright reasons), you can attach it and get instant help on system API calls.


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