Nanomite – Graphical Debugger for x64 and x86 on Windows

Posted: November 28, 2013 in Uncategorized

Nanomite – Graphical Debugger for x64 and x86 on Windows

Author: Zer0Flag

beta 16
+ fixed a bug which can lead to a crash of the debugge when using step over while debugge was running
+ fixed a bug which can lead to a crash while using step over
+ fixed a bug which can lead to a crash when using more than one memory breakpoint
+ fixed a bug which can lead to a missing display of disassembly when breaking on a onexecute memory bp
+ fixed a bug which lead to a lost commandline when restarting as admin
+ fixed a bug which did not clean up correctly if restarting the file over the recent debugged file menu
+ added space shortcut in disassembly view to edit instruction
+ added error message if x86 build wants to load x64 binarys
+ added entropy check to display a warning if a (may) packed or crypted file will be started
+ added support for different breakpoint sizes
+ added resolving of drag n dropped .lnk files
+ added bookmarks
+ added comments
+ added HLT and UD2 software breakpoint types
+ added project files
+ added different performance improvements
+ updated dbghelp to version 6.3.9600

####Notes:
– Supported breakpoint sizes are 1,2 and 4 bytes for software and hardware breakpoints
– In the breakpoint manager you can now choose between int3, hlt and ud2 software breakpoints
– int3 = 0xCC
– hlt = 0xF4
– ud2 = 0x0F0B
– Project files allow to save and load bookmarks, comments, patches and breakpoints of the current project

Download here:

https://github.com/zer0fl4g/Nanomite/

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